The First Berserker: Khazan Opções
The First Berserker: Khazan Opções
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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Embora desafiador para jogadores hardcore, os dois níveis de dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo acessível para jogadores de todos os níveis.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
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Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
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Isso não foi reflexo único Destes aumentos DE minhas habilidades ou dos melhores Aparelhamentos do protagonista, contudo sim do jogo realmente deter ficado menos desafiador (ou Muito mais justo) desse ponto em diante.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso faz parecer que Parcela do progresso foi jogado pelo lixo e honestamente The First Berserker: Khazan nãeste entendi essa decisão do “resetar” certas coisas do mapa após sair dele.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Enquanto é normal qual jogos do finesse soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou 1 bom tempo até que outro inimigo exigisse tanto quanto o terceiro chefe do game.